Moving the Market

While Magic: The Gathering may be the progenitor of the trading card game genre, card collecting has existed much longer than that. The infamous T206 Honus Wagner baseball card, notorious for being the most valuable baseball card in history, was produced in 1910 as a promotion for the now-defunct American Tobacco Company. Rarity drives this…

Trolls and Ghosts

In the time leading up to our MMP, I thought I’d use some blog space to discuss some of the aspects of my topic that I didn’t get to explore in my midterm paper. Phillips’ article did a good job of exhibiting trolling behaviors and the various forms they tend to take, but it seems…

Drowning Under the Bridge

  It is difficult to overstate the impact the spread of anonymity has had on the expression of community and (ironically) individuality across the internet and all of the pre-existing cultures that have been impacted by it. By offering protection from the consequences of users’ words or actions while at the same time providing an…

Consumer-Creator Cooperation in Magic: The Gathering

Magic: The Gathering is at its core a mathematical game, ruled by statistics and the interactions of cards across fields of play within the game that enable a player to access lengthy decision trees during every turn of the game, each of which ideally contributes to the outcome of the game, win or lose. Because…

The Tablet Interface: Touch and Go

Tablet PCs Have overtaken the gadget market almost entirely. Filling a space previously occupied by iPods and MP3 players, they take advantage of the popularity of easy-access, low-knowledge-barrier interfaces that made the progenitor devices so successful in the first place, while expanding the capabilities of the devices themselves. The device itself however, is not successful…